Skip navigation

Practical



Picture of an SAE student working with the SSL AWS console at SAE London

Lecture topics


Introduction to Computing and Media:


Computer fundamentals, Graphics, Digital Basics, Harddisk Recording, Web Design, Audio Technology, Web Animation, 3D Graphics, Video Editing.

Acoustics:


The human ear, as a vital part of any audio-related profession, is the first topic of this unit. The anatomy of the ear and psycho acoustics are discussed as well as the principles of sound propagation. Later on, the course covers more advanced acoustic principles including the behaviour of sound in enclosed spaces, with special attention to reverberation and modal characteristics, in the context of recording studio design and construction.

Microphones & Loudspeakers:


This unit discusses transducer principles including microphone and loudspeaker design. Microphone choice and positioning are emphasised and explored in additional practicals.

Mixing Consoles:


During their training students are introduced to console designs ranging from home recording consoles to highly complex large format designs. Extensive hands-on learning is supported by a rigorous theoretical analysis of console signal flow.Status buttons of the SSL AWS studio console at SAE London

Music Production:


This unit forms the link between technical and creative elements of professional music production. Topics covered include planning and pre production, team work, working with musicians, post production and mastering.

Signal Processing:


Topics include all types of effects processors, dynamics processing, equalisers and filters. The creative use of effects is discussed and demonstrated.Lexicon PCM90 reverb at SAE London

Digital Audio:


In this module students are introduced to digital audio theory including binary and hexadecimal numbering systems, A/D conversion, digital processing, and digital audio formats. Digital storage media are also examined in some detail. A focus is put on learning the professional use of ProTools.

Live Sound Engineering:


Whether engineering for a club, concert hall or stadium concert, one must first understand the components of the PA system, the monitoring systems and signal flow. Live consoles, crossovers, power amplifiers and loudspeakers are discussed in this module. Additionally, live workshops simulate concert situations to help illustrate cabling, power requirements, fault finding methods, etc.

Advanced MIDI & Sequencing:


After an initial introduction to the MIDI protocol and hardware, students undertake a progressive range of exercises using industry-standard programming software, synthesisers and samplers.Screenshot of Apple Logic at SAE London

Electronics:


These lectures are designed to give students a basic understanding of electronic principles with one objective being the understanding of common audio engineering terminology. Electronic principles such as resistance, capacitance and induction are explored. Additional topics include tape magnetism and machine calibration as well as the use of test equipment.

Synchronisation:


This section covers standard tape machine, sequencer and other hardware synchronisation using SMPTE and MIDI timecode and other propriety systems including those which facilitate mixing console automation.
Neve VR Legend recording console at SAE London
Note: The outline above does not necessarily reflect the order in which these subjects are taught.